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6 nov. 2011
Making regions
Here are a few simple examples how regions will help you to restrict the working area for a toolpath.
Note that if you want to make a roughing or Z-level and a lot of "islands" it's better time wise to generate a toolpath for each region instead of selecting multiple regions. In that way the toolpath will finish one region and then move to next. When a group of regions are used to make a rough/Z-level each level will be finished in every region and therefore a lot of extra movement will be added. On a small model it's not a problem, when doing batches or uge moulds it will take more time.
When all regions are generated, make all wanted toolpaths visible and post process them into one program.
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Hello Svenakela, thank you for making this blog. There is very little training material about Madcam so this is really helpful.
SvaraRaderaQuestion: is it neccesary to make the regions bigger than the surfaces you want to machine? I also tried to work with regions but Madcam 3x ignores them.
thanks, Maarten